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1581. Thoughts on tracking enhancers? - in Ships and Modules [original thread]
They're pretty okay.
- by Riot Girl - at 2014.01.24 19:04:00
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1582. Wardec fees increasing with use - in Player Features and Ideas Discussion [original thread]
Your idea punishes new players and corporations.
- by Riot Girl - at 2014.01.24 18:55:00
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1583. Typhoon Fit - Quandary - Tankability - in Ships and Modules [original thread]
After using the fit I posted earlier, I can say this ship is pretty fun to use. It's very fast, needs a lot of manual control and a lot of micromanagement which keeps things interesting. I've found 20-60km to be a comfortable engagement range for ...
- by Riot Girl - at 2014.01.24 17:45:00
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1584. Unique Mission Item Theft Rebalance - in Player Features and Ideas Discussion [original thread]
Abdul 'aleem wrote: I think that you and I and everyone knows that there is no way to access a missioner's mission pocket if they draw a mission and never undock. That means that they are definitely not owned by the public. No troll. No person...
- by Riot Girl - at 2014.01.24 02:52:00
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1585. Unique Mission Item Theft Rebalance - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: The problem is that the mission runner cannot shoot the thief until they loot without CONCORD blowing them up for it (I think this mission is still in hi-sec). They literally have a split second to react to insta-blap...
- by Riot Girl - at 2014.01.23 15:02:00
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1586. Unique Mission Item Theft Rebalance - in Player Features and Ideas Discussion [original thread]
Abdul 'aleem wrote: The criminal is most often getting flagged only after the loot is in their possession and then insta-warping. Insta-warping where? He's not docking up and you've already said he's in an NPC corp so he doesn't have a POS. ...
- by Riot Girl - at 2014.01.23 12:27:00
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1587. Unique Mission Item Theft Rebalance - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: If I remember correctly in this instance the thief is instalooting (almost nil risk) the item in question which is worth ~1.5 Bil and ransoming it for 500 mil. That would be outside many players immediate ability to p...
- by Riot Girl - at 2014.01.23 12:12:00
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1588. Unique Mission Item Theft Rebalance - in Player Features and Ideas Discussion [original thread]
Also, you should probably learn the difference between risks and consequences. A lot of the 'risks' you listed are actually consequences of your inability to protect yourself.
- by Riot Girl - at 2014.01.23 12:08:00
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1589. Unique Mission Item Theft Rebalance - in Player Features and Ideas Discussion [original thread]
Abdul 'aleem wrote: It is an issue where the risk/reward to the missioner is extremely disproportionate to that of the mission thief/griefer. The thief is taking more risks and receiving a lower reward. What you are suggesting is that they s...
- by Riot Girl - at 2014.01.23 12:02:00
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1590. Unique Mission Item Theft Rebalance - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: there is no way to recover the COSMOS arc if it is stolen. It can be traded between players.
- by Riot Girl - at 2014.01.23 11:37:00
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1591. Unique Mission Item Theft Rebalance - in Player Features and Ideas Discussion [original thread]
Abdul 'aleem wrote: I know, right? What's with all these gankers, griefers, "pirates" and thieves not wanting to do any work? I've been following the thread and I haven't seen any valid reasons from anyone (except the other guy who just me...
- by Riot Girl - at 2014.01.23 11:16:00
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1592. Unique Mission Item Theft Rebalance - in Player Features and Ideas Discussion [original thread]
Abdul 'aleem wrote: Riot Girl wrote: Did you actually come up with any valid reasons why mission runners are not able to use cloaks to loot, or to loot before the thieves can, or to suicide gank the thieves or to negotiate a deal with them? ...
- by Riot Girl - at 2014.01.23 10:58:00
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1593. Unique Mission Item Theft Rebalance - in Player Features and Ideas Discussion [original thread]
Did you actually come up with any valid reasons why mission runners are not able to use cloaks to loot, or to loot before the thieves can, or to suicide gank the thieves or to negotiate a deal with them? If you can explain why these strategies can...
- by Riot Girl - at 2014.01.23 10:52:00
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1594. Is roleplaying as a woman a sign of homosexuality? - in EVE General Discussion [original thread]
Sometimes. It generally depends on whether the person playing the woman is homosexual or not.
- by Riot Girl - at 2014.01.23 10:50:00
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1595. Unique Mission Item Theft Rebalance - in Player Features and Ideas Discussion [original thread]
suid0 wrote: trying to protect their extortion racket. The only thing I'm trying to protect is the basic core principal that suicide should be a defining mechanic of suicide ganking.
- by Riot Girl - at 2014.01.23 09:35:00
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1596. Unique Mission Item Theft Rebalance - in Player Features and Ideas Discussion [original thread]
Abdul 'aleem wrote: So, you are saying that you don't want to be shot? Should I? What I'm actually saying is if you want to attack another player for whatever reason, you should suffer the same consequences as everyone else who chooses this p...
- by Riot Girl - at 2014.01.23 09:26:00
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1597. Unique Mission Item Theft Rebalance - in Player Features and Ideas Discussion [original thread]
Abdul 'aleem wrote: We are all ears. Tell what mechanics you are so afraid will be so drastically changed. Well there's this one rule in high-sec about when it's okay to shoot someone. It's kind of a big deal.
- by Riot Girl - at 2014.01.23 09:16:00
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1598. Unique Mission Item Theft Rebalance - in Player Features and Ideas Discussion [original thread]
Have you even tried negotiating with them? Is that too scary?
- by Riot Girl - at 2014.01.23 09:09:00
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1599. Unique Mission Item Theft Rebalance - in Player Features and Ideas Discussion [original thread]
Abdul 'aleem wrote: I'll be content with the fact that I actually witnessed several gankers, griefers, "pirates" and thieves actually argue against a suggestion that would increase interplay and PvP. I'm not against ideas that create more Pv...
- by Riot Girl - at 2014.01.23 09:02:00
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1600. Unique Mission Item Theft Rebalance - in Player Features and Ideas Discussion [original thread]
I don't need an argument. I'm not the one trying to change game mechanics to accommodate for my stupidity.
- by Riot Girl - at 2014.01.23 08:40:00
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